Minggu, 08 Januari 2017

Review Paper

Review Paper “ Identifies in the Future Internet of Things “
A.     Background
The internet is a network can connect computers throughout the world. in this modern era, almost everyone uses the internet because it can support the activities and employment, especially in the case of long-distance communication because the Internet is formed by millions of computers connected to each other from around the world, then the data are in the internet inherently unsafe.  If the data in the Internet can be accessed by anyone, then there is a possibility of some users who intend to break into or damage data. for that internet users need to pay attention to Internet safety.

B.     Purpose
1.      For the reader to understand the security in the Internet
2.      For the reader to be more careful in using the internet

C.     Result and Description
The Internet is generally very useful for the community, but on the other hand there are some security and privacy issues in its communication and services. Such as when entering data or personal identity to the internet which may be accessible to other users. Although it has emerged notification about the discrepancy certificate, but ignored by users. This paper also talks about identinet, where identity is in the communication endpoint that represent entities of all types including people, hardware, software. The identinet has the potential to bring back the lost privacy security. Besides discussing about shadows pointing digital entity concept using a service, node, in certain contexts.
In the world of the internet there are stakeholders among which users of Internet services, legal entities, as well as internet service providers which all three are interconnected. Internet service providers would to provide the best service to Internet users. Therefore they require a legal entity to protect the security and provide a sense of comfort for users of Internet services
A virtual identity is a sub-set of digital information about the user. User may have more than one virtual identity to use the internet service. The impact of the internet of things depicts a world where people are surrounded by machines that communicate with each other and can memunghkinkan people to interact with the digital world.
We observe increasing requirements on ease of use of networks and services while maintaining privacy, and a proliferating number of “endpoints” including sensor clouds and of new networks types, such as vehicular networks. To solve the ensuing problems, this paper has proposed using identities, more precisely virtual identities, as representations of entities of all kinds as the end points of communication. It also proposes using digital shadows that represent projections of the entities involved in a communication use or in sessions. Future work will need to ensure that privacy needs of users and governmental requirements on handling data are met. The increased ease of use and improved flexibility to support new services and means of access in a dynamic and collaborative environment must be matched with an increased support for privacy protection if the solution is to be accepted.


Source: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.657.3722&rep=rep1&type=pdf